Difference between revisions of "Producing sexy ray-traced images"
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* it's too small to be used on a poster |
* it's too small to be used on a poster |
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* a black background is NEVER a good idea for images you might print for obvious reasons |
* a black background is NEVER a good idea for images you might print for obvious reasons |
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+ | To resolve these issues, I will now go through the key settings you should ALWAYS have set, |
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+ | set ray_trace_fog,0 |
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+ | set ray_shadows,0 |
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+ | unset depth_cue |
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+ | bg_color white |
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+ | set antialias,2 |
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+ | |||
+ | You may actually want to have shadows in your image, but for anything larger than a small peptide, it can become very distracting. |
Revision as of 13:19, 16 June 2008
Pardon the title but you'll understand when you see the results!
So, you've got a PDB, loaded it into Pymol and arranged it so that it looks how you'd like - some bits as a cartoon, some as sticks etc. How do you go about making an image that you can then use for a poster, or a paper, or a CPGS/thesis? The answer lies in ray tracing. To get Pymol to actually produce a ray traced image is remarkably easy, just type
ray
in either the viewing window, or the GUI and press enter. After a few seconds (progress is indicated by a bar at the top of the viewing window), you will see the image suddenly change! You could now save this image using
png raytraced.png
BUT you'd quickly find that
- the image quality isn't up to much and so you can't use it in a publication
- it's too small to be used on a poster
- a black background is NEVER a good idea for images you might print for obvious reasons
To resolve these issues, I will now go through the key settings you should ALWAYS have set,
set ray_trace_fog,0 set ray_shadows,0 unset depth_cue bg_color white set antialias,2
You may actually want to have shadows in your image, but for anything larger than a small peptide, it can become very distracting.